Indoor Prince

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  • LocJAM 6

    End credits for the indie game Not Enough Time

    The weekend was cold, rainy, and awesome. One of the coolest parts was seeing Val participate in a localization jam for the first time ever. She worked on a game called Not Enough Time; a title that fit perfectly with how we rushed in the final minutes before the jam’s deadline, frantically debugging syntax problems to make the game load. A classic dev story, surely.